Key Pages

Projects |
VCOPs |
NETS*T |
P21 Skills |
Ed Tech News |
Jo Teacher

Posted at Feb 01/2007 06:22PM:
Rich Ingram: Microsoft previews new development tools 'Grava' aims to simplify the creation of educational software. To reduce the time and cost associated with educational software development, Microsoft is creating a new software environment and publishing tools--code-named "Grava"--that reportedly will allow even educators with no programming skills to develop media-rich instructional content. http://eschoolnews.org/news/showStoryts.cfm?ArticleID=6816 (eSchool)


Posted at Jan 24/2007 10:00PM:
Rich Ingram: NASA to focus on educational partnerships The government space agency used the day-long event, called the NASA Education Partnership Summit, to lay out a new educational framework intended to help NASA work more effectively with schools, while furthering its mission of preparing today's students for success in the 21st century. http://www.eschoolnews.com/news/showstoryts.cfm?Articleid=6802


Posted at Jan 24/2007 09:58PM:
Rich Ingram: Teachade: Online social networking for teachers Educators who are looking for online sites to communicate and collaborate with their peers can register free of charge with Teachade, a site that lets educators share resources, create online learning communities, and connect with colleagues. Teachade is available to K-12 teachers, pre-service teachers, student teachers, and college professors through a free registration process. The site uses Web 2.0 collaboration and social-networking technologies. http://www.teachade.com (from eSchool)


Posted at Jan 15/2007 11:14AM:
Rich Ingram: Social Networking Websites and Teens January 2007

A social networking site is an online place where a user can create a profile and build a personal network that connects him or her to other users. In the past five years, such sites have rocketed from a niche activity into a phenomenon that engages tens of millions of Internet users.

More than half (55%) of all online American youths ages 12-17 use online social networking sites, according to a new national survey of teenagers conducted by the Pew Internet & American Life Project.

The survey also finds that older teens, particularly girls, are more likely to use these sites. For girls, social networking sites are primarily places to reinforce pre-existing friendships; for boys, the networks also provide opportunities for flirting and making new friends. View data memo -- http://www.pewtrusts.org/pdf/PIP_Data_Jan_2007.pdf


Posted at Dec 17/2006 11:16AM:
Amy Hartwell: How to Bring Our Schools Out of the 20th Century http://www.time.com/time/magazine/article/0,9171,1568480,00.html What an interesting article in the Times magazine. It focuses on all aspects of education and what we need to do in order to compete. Rich Ingram Hi Amy, you are right - a great article intro to the notion of and need for 21st Century Skills.


Posted at Dec 13/2006 10:32AM:
Rich Ingram: Chop, slice, and 'deep-tag' your YouTube faves with Gotuit's SceneMaker You know what I'm talking about. It's not your favorite YouTube video, but it would be if it were shorter, because it's got one hilarious moment bogged down in nine minutes of dumb commentary and bumping the camera around. Some people say that's what you've got to deal with when it comes to user-generated amateur video. But it doesn't have to be that way, according to Boston-based broadband video start-up Gotuit Media. It launched a new Web tool today that's hoping to make online video content more, well, adaptable. http://www.webware.com/8301-1_109-9667623-2.html?tag=nl.e501


Posted at Dec 11/2006 04:29PM:
Rich Ingram: Blue-ribbon group charts new course for U.S. schools A high-level bipartisan group of education, state and business leaders this week is set to release a report that calls for a major overhaul of American K-12 education so that students are prepared to thrive in the global workplace. The 21st century will demand that students develop better global literacy, innovative thinking, teamwork skills and thoughtful management of information, members of the commission and other organizations predict. (from eSchool; Time): http://www.time.com/time/nation/article/0,8599,1568429,00.html


Posted at Dec 11/2006 11:14AM:
Rich Ingram: Survey: 20% of teen IM users send 100-plus messages a day Among American teenagers aged 13 to 18, 48% use instant messaging, more than twice the percentage of adults who've embraced the medium, a new AP-AOL survey finds. More than half of teen users send more than 25 messages a day, while 20% send more than 100 messages a day, the poll found. http://www.boston.com/news/education/k_12/articles/2006/12/07/survey_im_gap_separates_teens_adults/ (from eSchool)


Posted at Dec 05/2006 02:41PM:
Rich Ingram: Martin Scorsese: Teaching Visual Literacy The Story of Movies is "an interdisciplinary curriculum introducing students to classic cinema and the cultural, historical, and artistic significance of film." Designed to teach students how to "read" the visual language of film, http://www.edutopia.org/1667


Posted at Dec 05/2006 02:11PM:
Rich Ingram: YOUTUBE PICK: ANY BOOK YOU WANT! Here's a good time: Type the title of a classic into YouTube's search field -- what you get is a bevy of student-made videos from various English class projects. From the inspired to the downright awful, these productions are sure to cast your favorite book in a new light http://youtube.com/results?search_query=catcher+in+the+rye&search=Search (from Edutopia)


Posted at Dec 04/2006 11:47AM:
Rich Ingram: FLVS debuts forum for virtual teachers Monthly forum encourages educators to share best practices, knowledge http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6726


Posted at Nov 21/2006 03:53PM:
Helen Partlow: Amy, it's interesting that your class in Integrating Technology for K-5 addressed so many of the issues we see at the high school. Our high school students come to us with poor keyboarding skills. Even though we have tried to stress that students are ready to learn early, there is limited time in our elementary schools and even less in the middle school for students to concentrate on keyboarding techniques. We keep pushing it, but it does not seem to be a priority.


Posted at Nov 21/2006 10:48AM:
Rich Ingram: Induction into Learning Communities NCTAF Find out how creating learning teams in your school can help teachers move away from isolated teaching and toward sharing knowledge to improve student performance. The authors also review induction programs in the United States and abroad. http://www.nctaf.org/documents/NCTAF_Induction_Paper_2005.pdf


Posted at Nov 20/2006 12:36PM:
Rich Ingram: Building Digital Communication Skills for the 21st-Century (Good collection of issues re: 21st Century skills) Workforce http://www.eschoolnews.com/resources/reports/digitalskills/index.cfm


Posted at Nov 14/2006 05:56PM:
Rich Ingram: SCHOOL OF THE FUTURE CNN looks at a school where technology replaces traditional teaching methods http://www.cnn.com/video/partners/clickability/index.html?url=/video/education/2006/11/04/whitfield.school.of.future.cnn


Posted at Nov 14/2006 05:52PM:
Rich Ingram: Technology Integration: At a Glance When effectively integrated into curriculum, technology tools can extend learning in powerful ways. The Internet and multimedia can provide students and teachers with: • Access to up-to-date, primary source material; •Ways to collaborate with students, teachers, and experts around the world; •Opportunities for expressing understanding via images, sound, and text. Edutopia. http://www.edutopia.org/php/keyword.php?id=137


Posted at Nov 13/2006 05:40PM:
Rich Ingram: Second Life develops education following Virtual world being used by some educators and youth groups for teaching, socialization. http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6713


Posted at Nov 12/2006 01:53PM:
amy hartwell: I am taking a class called Integrating Technology into the K-5 Classroom. One lesson was on keyboarding. I thought the following is an interesting timeline. It was developed by Thomson South-Western Publishing for grade-level-appropriate keyboarding tasks within the classroom.

Kindergarten: Operate a mouse (selecting, clicking, dragging) Identify and use letters, numbers, basic punctuation, and other basic keys on the keyboard Use two hands, and start with the index fingers on correct keys Practice locating the RETURN key Identify basic computer components (keyboard, monitor, mouse, CPU, printer) Show responsibility when using a computer

First Grade: Type words and sentences Use thumb on SPACE bar Edit text using arrow and DELETE keys Properly type basic punctuation Use the ENTER key correctly

Second Grade: Know home row Appropriately use the left and right hands on the computer keyboard Use RETURN key with correct finger Compose at the computer

Third Grade: Demonstrate proper hand placement on home row Assume correct posture and touch typing techniques Save documents and open saved documents successfully Demonstrate ability to use CAPS LOCK and SHIFT keys

Fourth Grade: Demonstrate and practice correct reaches for all alphabetic keys Complete a one-minute timed writing with at least 5-7 words per minute with 90% accuracy Demonstrate correct posture and touch typing techniques Use punctuation as appropriate for grade level

Fifth Grade: Enter text utilizing the correct reaches and techniques previously learned Demonstrate and practice correct reaches for most keys (numeric, common symbols, punctuation, and alphabet) Complete a one-minute timed writing with 10-15 words per minute with 90% accuracy Include keyboarding assessment as part of Language Arts grade Learn 2-4 keyboarding shortcut keys (copy, paste, underline, bold)

Website for more information http://www.swlearning.com/keyboarding/keyboarding_elementary.html


Posted at Nov 09/2006 04:19PM:
Rich Ingram: The School of Second Life (Edutopia) For those who grew up on computer and video games over the past thirty years, it's no surprise that games have become a full-fledged educational tool, merging play with learning in a way that speaks to the digital generation's technical literacy. Adding heft to this development, the Federation of American Scientists recently published the results of a year-long study, suggesting that games have the power to teach analytical skills, team building, and problem solving on the fly. Among the most powerful platforms for game-based teaching is Second Life. http://www.edutopia.org/1709


Posted at Nov 09/2006 04:11PM:
Rich Ingram: 7 Things You Should Know About Google Earth (EDUCAUSE) Google Earth is an interactive mapping application that allows users to navigate (or "fly") the entire globe, viewing satellite imagery with overlays of roads, buildings, geographic features, and the like. Educators can use it to assess and bolster students' visual literacy. Students can use it to develop a context for spatial and cultural differences globally. http://www.educause.edu/ir/library/pdf/ELI7019.pdf


Posted at Nov 09/2006 04:07PM:
Rich Ingram: 7 Things You Should Know About YouTube (EDUCAUSE)YouTube is a video-sharing service that allows users to post personally developed videos of nearly any variety online, from animations to personal recordings. YouTube is one of an emerging class of social applications that allows users to share and form communities around their content. It draws users into engaging content as commentators and creators, activities that heighten students' visual literacy. http://www.educause.edu/ir/library/pdf/ELI7018.pdf


Posted at Nov 07/2006 01:43PM:
Rich Ingram: Have You Seen SketchUp? Incredible tool. Simple, powerful, fun, etc… Three-dimensional modeling made easy. Real easy to get started with. Real, real fun, real, real engaging, and in the end real, real powerful. http://www.edutopia.org/community/spiralnotebook/?p=182


Posted at Nov 07/2006 11:40AM:
Rich Ingram: Students call on new video skills BU students produce movies via cell phones for new company-sponsored class http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6664


Posted at Nov 01/2006 05:16PM:
Rich Ingram: Global Nomads in Magnolia, Texas An ambitious videoconferencing program brings together teens from all over -- and wakes them up to the world at large.http://www.edutopia.org/1674


Posted at Oct 31/2006 05:14PM:
Rich Ingram: Threads wends new approach to computer science First-of-its-kind curriculum aims to prepare students for 21st-century challenges http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6646


Posted at Oct 31/2006 05:03PM:
Rich Ingram: TeachEngineering helps educators find free, standards-based science and math content http://www.teachengineering.org


Posted at Oct 31/2006 03:39PM:
Rich Ingram: Elluminate and US/Canadian Moodle Partners Announce Integration between Elluminate Live! and Moodle http://www.eschoolnews.com/resources/partners/showrelease.cfm?ReleaseID=1389


Posted at Oct 26/2006 05:19PM:
Rich Ingram: The Best Tech Tools for Teachers Members of the Education World Tech Team reveal the best technology tools for teachers. Included: Suggestions for using those tools in and out of the classroom. http://www.education-world.com/a_tech/tech/tech234.shtml


Posted at Oct 26/2006 04:51PM:
Rich Ingram: Assess Students' Computer Literacy Microsoft and the International Society for Technology in Education (ISTE) have created the Online Technology Assessment, a free tool for measuring the technology literacy of middle school students. Students work through two, 30-minute formative assessments, each based on real world examples, to gain technology skills. http://www.iste.org/inhouse/resources/asmt/msiste/index.cfm?Section=NETS_OTA


Posted at Oct 26/2006 04:48PM:
Rich Ingram: Explore the education competencies created by Microsoft for school hiring. http://www.microsoft.com/education/competencies/default.mspx


Posted at Oct 26/2006 04:43PM:
Rich Ingram: CoSN's Value of Investment Leadership Initiative website. This initiative, sponsored by Intel, Gateway, and SchoolNet, is designed to support the effective use of technology in K-12 education. The focus of this site is to provide a methodology and tools for K-12 school leaders, allowing them to better articulate the costs and benefits of proposed technology projects. http://www.edtechvoi.org/


Posted at Oct 26/2006 04:38PM:
Rich Ingram: The Federation of American Scientists announced groundbreaking recommendations calling on government, educators, and business to develop strategies to use video games in education and workforce training. http://fas.org/gamesummit/


Posted at Oct 26/2006 03:53PM:
Rich Ingram: POD PEOPLE By Cheri Lucas It's a sleek, sexy must-have for the MP3 set, but Apple's iPod -- a digital music player in fancy dress -- is more than just a gadget for tuning out nagging adults. With the help of some clever software and creative teachers, the device can get kids engaged in their schoolwork -- and help them express themselves. (from Eutopia) http://www.edutopia.org/magazine/ed1article.php?id=Art_1280&issue=jun_05


Posted at Oct 16/2006 05:38PM:
Rich Ingram: ED official: Accelerate the rate of change Schools must do more to challenge students--and ensure their global competitiveness The global competitiveness of today's students was the main concern of participants in the State Educational Technology Directors Association's annual Leadership Summit last week, where a prominent U.S. government official called on education leaders to step up the pace of change in the nation's schools--and technology was viewed as a catalyst for this change. http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6641 (from eSchool)


Posted at Oct 13/2006 11:34AM:
Rich Ingram: Google for Educators, a new Web site launched yesterday, offers guides and lesson plans detailing creative ways to use Blogger, Google Maps, Google Earth and nine other Google applications in the classroom. http://www.google.com/educators/index.html (PS As you may know, Google also recently purchased YouTube - http://www.youtube.com/) If you would like to review these tools, please post your comments at: Google for Educators


Posted at Oct 12/2006 12:47PM:
Rich Ingram: A Report on Grand Challenges of Mind and Brain URL: http://www.nsf.gov/publications/pub_summ.jsp?ods_key=biorpt080706


Posted at Oct 12/2006 12:06PM:
Rich Ingram: WIKIS FOR EVERYONE Wikispaces offers free wikis -- collaboratively authored sites, like Wikipedia.org, that let anyone add or edit content -- to all K-12 teachers. For more information visit www.wikispaces.com/site/for/teachers100K. (from Edutopia)


Posted at Oct 04/2006 04:45PM:
Rich Ingram: The Blogvangelist Will Richardson, a high school English teacher turned edu-tech consultant, wants to share the good news about blogs, wikis, and podcasts. They could, he believes, change your life. http://www.teachermagazine.org/tm/articles/2006/10/01/02richardson.h18.html


Posted at Oct 03/2006 01:35PM:
Rich Ingram: Creating a Student-Produced Television Program Lights! Camera! Student News Coming Your Way… The creators of Ben Franklin Broadcast News (BFBN), the 15 “founding children,” wanted the content of their show to reflect the interests and accomplishments of the student body. From Edutopia: see http://www.edutopia.org/community/spiralnotebook/?p=155


Posted at Oct 02/2006 11:54AM:
Rich Ingram: Study: Ed tech has proven effective But more needs to be done for technology to reach its full potential in schools An analysis of existing ed-tech research offers both good and bad news for advocates of educational technology: Although technology has had a positive impact on education so far, more dedication to research, implementation, and development is needed for technology to realize its full potential as a teaching and learning tool. http://www.eschoolnews.org/news/showStoryts.cfm?ArticleID=6600


Posted at Oct 02/2006 11:34AM:
Rich Ingram: A Teacher’s Tour of YouTube Ask any teenager, and you’re sure to find that YouTube is one of his or her favorite destinations. One can find music videos, self-created talent auditions, vacation videos, vintage footage of sports events, and a smorgasbord of the odd and unpredictable. According to YouTube, each day, more than 70 million videos are viewed on the site. So, what do these sites mean for educators? http://www.edutopia.org/community/spiralnotebook/?p=150


Posted at Oct 02/2006 10:00AM:
Rich Ingram: The Center for the Advanced Study of Technology Leadership in Education (CASTLE) is a University Council for Educational Administration <http://go.microsoft.com/?linkid=5535104>; program created to solve the critical nationwide shortage of administrators who can effectively facilitate the implementation of technology in schools and school districts. This program has been found by the American Institutes for Research to have positive, statistically significant impacts on participants' school technology leadership knowledge, skills, and abilities and has been acclaimed for its innovative incorporation of technology into its coursework. http://www.schooltechleadership.org/


Posted at Oct 02/2006 09:59AM:
Rich Ingram: School of the Future Opens <http://go.microsoft.com/?linkid=5535095>; On September 7, 2006, after three years of planning and dedicated effort, the School of the Future opened its doors to 170 freshman in West Philadelphia, Pennsylvania. Learn about the public-private partnership that brought this to life, what leading thinkers in the worlds of education, design and technology hope it will do for students, and what project "architect" Mary Cullinane has to say in her final blog.



Posted at Oct 02/2006 09:52AM:
Rich Ingram: Taking Science to School. Improving science education in kindergarten through eight grade will require major changes in how science is taught in America's classrooms, as well as shifts in commonly held views of what young children know and how they learn, says a new report from the National Research Council (NRC), part of the private, non-profit U.S. National Academies.

According to the report, compiled by a 14-member committee of experts in education and learning, today's standards are too broad and result in superficial coverage of science that fails to link concepts or develop them over successive grades. It also says teachers need more opportunities to learn how to teach science as an integrated whole and to diverse student populations. Teacher preparation and professional development should focus on boosting teachers' knowledge of science, how students learn the subject, and methods and technologies that aid in science learning for all, the report says. http://www.nsf.gov/news/news_summ.jsp?cntn_id=108037



Forum Home  -  Site Home  -  Find Pages: